![]() It’s not about cramming your creation with every monetization model possible, but rather picking the one that works best for your game, goals, and most importantly, your audience. Just remember that you very likely won’t need (or want) to use all of these in one game. But first let’s consider the key monetization methods that are ultimately managed in the backend. What kinds of monetization can exist within a backend?Ī BaaS in particular handles the vast majority of the practicalities of monetizing your game something we’ll explore below. You can learn more about the fundamentals of backends – and ‘backends-as-a-service’ (BaaS) – in my earlier blog post here at GameAnalytics. Equally, backends can help you optimize your development workflows as you integrate those connected elements into your game. They exist to deliver quality multiplayer functionality, social and community activity, leaderboards, achievements, updates, hosting in-game events, monetization, and maintenance procedures. But first, what exactly is a backend?īackends offer a means to implement and manage the online systems that sit behind your game to keep it alive. ![]() Here’s the first part of how you can monetize your game with your backend. So we’ve split this up into two articles. That’s given us a wealth of understanding around the relationship between backends and monetization - some lessons we can’t wait to fill you in on. Here at LootLocker, building backends that empower developers is at the core of our business. What you might not expect, however, is how important your backend is to your monetization strategy. Picking the right one for your game and audience is key here. Whether you’re using in-app purchases, subscriptions, DLC or something else entirely, there are many options. Today’s studios are somewhat spoiled for choice when it comes to how they make money. It lets you grow your business, build out IP into a series, elevate your team’s potential, and keep you making more games. Monetizing your games in the most suitable way possible can bring a game studio many gains.
0 Comments
Leave a Reply. |